At Nectar, all of our projects begin with a Research Phase where we focus on the areas that will help shape our design requirements. However, the research is not limited to this first phase, as it continues throughout the entire project. Each project is [...]
About Evan RossEvan is the Experience Manager at Nectar Product Development. He brings a balance of analytical thinking, technical competence, and creativity to the table. His background includes Industrial & Systems Engineering, User Research, and Software Development.
Post-it notes are an analog tool that offers immense value for product development ideation and innovation, even when compared to other modern and specialized digital tools. The practice of brainstorming with Post-it notes offers unparalleled collaborative efficiency for documenting and synthesizing many ideas. [...]
Quite often I hear people talk about User Experience (UX) as if it only exists for software and digital product product design. They may go on to incorrectly refer to User Experience and User Interface (UI) design interchangeably. I am especially exasperated when I [...]
First Hand Experience All pilots are mandated to have charts and maps while they fly. In the past, pilots would carry heavy and cumbersome bags filled with paper charts in their planes, which needed to be constantly updated to maintain their relevance. With [...]
If you’re a designer of any kind, you probably know by now that designing with empathy, making things intuitive, and creating a form that follows function are foundational practices of design. All of this encompasses a good User Experience (UX) a term we hear pretty [...]
One of our current projects has a requirement for a small screen to display some data to the user. In order to down-select which of the sourced screens to use, we’ve had to look at a few characteristics including cost, energy consumption, screen size, and visibility. We have [...]